Friday, April 26, 2013

Rumor: The Next Xbox Will Retool Achievements

When the Xbox 360 launched in 2005, it came packing Achievements, an undeniably addicting meta-game tied into each and every title released on the console. Achievements became such a phenomenon that Sony jumped on the bandwagon with Trophies in 2008, a similar system that replaced Xbox’s “Gamerscore” with PlayStation’s “Trophy Level.”

Either way, eight years later, hunting for Achievements has never been more popular, and according to a report on Polygon, Microsoft intends on allowing developers to approach Achievements differently.

Polygon reports: “With the next Xbox, developers and publishers will be able to add more achievements to a game after launch, without the need to add DLC. This is designed specifically to allow developers to tweak player behavior, perhaps urging players to check out specific areas of a game or get past a difficult spot.”

Interestingly, Polygon further notes that Achievements can be added for “broader events,” like killing a specific amount of enemies in a given amount of time (such as over one particular weekend), and that the new, still-unannounced Xbox may even allow for “cross-platform” and “cross-title” achievements, the former already being done by Sony with PlayStation 3 and PlayStation Vita (with Trophies), and the latter tethering certain accomplishments in different – but related – games.

Remember: the next Xbox will be announced on May 21st, and we’ll have everything you need to know about it right here on IGN.

Colin Moriarty is an IGN PlayStation editor. You can follow him on Twitter and IGN and learn just how sad the life of a New York Islanders and New York Jets fan can be.

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